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- // Note: The map_size variables MUST be powers of 2!
- // This is because I'm using AND instead of MOD to clip coordinates.
-
- //const map_size_x = 128;//512;
- //const map_size_y = 128;//512;
- #define map_size_x 128 //512
- #define map_size_y 128 //512
- #define scale_area 2048
- extern long clip_mask_x, clip_mask_y;
-
- #define scale_area 2048
- extern long scale_height;
- extern long world_size_x,world_size_y;
- extern long max_alt,min_alt;
-
- typedef unsigned char map_t [ map_size_x ][ map_size_y ];
-
- extern map_t far alt_map;
- extern map_t far color_map;
-
- void WORLD_generate ( void );
-